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Author Archives: JanMasterson

Lua as a Force Multiplier

  Integrated in Command version 1.06,  the Lua scripting language is a new “Event Action” type in the Scenario Editor’s established Event Engine allowing for altering elements of the running scenario. Baloogan, Tomcat and ckfinite have produced an excellent documentation explaining how to use Lua in Command scenarios. What I want to share with you here is my non-advanced user experience of […]

Armée de l’Air 101

Trying to figure out French Air Force units’ name meaning can result in a serious headache so here’s a quick guide that will hopefully alleviate the pain.   Let’s start with an example: “EC 03.004 Limousin“. EC: is the “role” acronym. More on that later. 03.004: here are the “Escadron” (squadron) designation followed by its original “Escadre” (Wing) one, so this squadron […]